Lode Runner 3D, released in 1999 for the N64, is a classic example of a developer switching over a game series from 2D to 3D. What may work well in 2D may not exactly translate easily to 3D so it's always interesting to study those that failed and those that did well.
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Wednesday, November 30, 2016
Video: Lode Runner 3D for N64 Review
It's sadly been several months since I've released a review. Even though I started this review for Lode Runner 3D all the way back in early October, exams and general end semester wankery got in the way. That's all over now, though - so I was finally able to finish and release this video!
Lode Runner 3D, released in 1999 for the N64, is a classic example of a developer switching over a game series from 2D to 3D. What may work well in 2D may not exactly translate easily to 3D so it's always interesting to study those that failed and those that did well.
Lode Runner 3D, released in 1999 for the N64, is a classic example of a developer switching over a game series from 2D to 3D. What may work well in 2D may not exactly translate easily to 3D so it's always interesting to study those that failed and those that did well.
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